TOP 7 MASTERING MISTAKES AND HOW TO AVOID THEM

Most recording musicians, engineers and producers are well aware what a difference mastering can make to our mixes. Mastering is an art form in itself, and is best placed in the hands of a specialist. (email us info@bonafidestudio.co.uk or call 02088839641)
But even expert mastering engineers can only accomplish so much, and it’s largely dependent on the raw materials they’re given to work with.

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1. Too Much Bottom
Excessive low-end is probably one of the most common problems in mixes coming from project studios. Usually this is directly related to the mixing environment. The average home studio or project room is lacking in real acoustical treatment is and rife with reflective surfaces and bass traps. The result is an uneven response across the bass spectrum, with some notes being overemphasized and others being practically inaudible. This translates to a poorly balanced low end in your mix. The most egregious mistake is that people’s monitors aren’t placed properly. Speakers need to be as far apart from each other as you are from them. So if your mix position is, say, three feet from either speaker, the speakers should be exactly three feet apart. Moreover, if the speakers are too close or too far from a wall, the apparent bass response will be off.

2. Terrible Treble
On the other end of the spectrum, high-end can also cause its own issues. While not as hard to hear in the project studio environment, those high frequencies can show up differently during the mastering phase. Most mixes will want a bit of ‘polish’ or ‘shine’ in mastering. When this good stuff is applied, sibilance can really creep up. Do yourself a big favor and de-ess your vocals, maybe even your hi-hat just a bit, even if you don’t hear too much of an issue. Your mastering engineer will thank you. The bottom line is to use EQ wisely and sparingly.

3. No Dynamic Range
This is probably one of the most discussed topics in modern music mixing circles. Over the past decade or so, the quest for radio airplay has created a battle for attention that has manifested itself in loudness – the perception being that louder the track, the more it will grab the listener. It’s a mentality that started with TV and radio advertisers (notice how a loud commercial gets your attention) and is a direct result of today’s vastly improved compressor technology, which has enabled us to create “radio mixes” where everything is loud, punchy and in your face. The problem with pumping up the apparent volume on your mix this way is that it works by compressing the dynamic range of your tracks. Dynamic range is defined as the difference between the loudest and softest sounds in your track. Ideally, the tracks you deliver to the mastering house should have peaks of around –3 dB for the loudest material (for example, a snare hit), while the rest of the track should average in the –6 dB to –8 dB area. That would give your peaks somewhere around 3dB to 5dB of dynamic range. The problem with compressing dynamic range (or, equally hazardous, normalizing a track’s relative volume), is that you effectively rob your mastering engineer of the resources to do their job. A good mastering engineer applies meticulous use of multiband compression – bringing up the punch and presence of the bass, adding clarity and sparkle to the high end – all by using different compression algorithms for different spectral bands. Many inexperienced mixers will apply a “mastering compressor” plug-in, using a preset that creates a loud but muddy low-end, a bright and aggressive high-end, and little room for the mastering engineer to add — or de-emphasize — anything.
Sometimes clients desire a ‘loud’ mix, but they have done little or nothing to control the dynamics of their mixes. Layering the limiting (by compressing the vocal, bass, snare, for example) will allow a MUCH more gorgeous detailed, deep shine on the final product! On a related note, try to avoid over-compressing individual tracks for the same reason. Often a mastering engineer will get a track that’s well within dynamic range, but with a vocal track that’s been normalized to the verge of distortion. Again, it leaves little room for mastering to bring out any subtlety or nuance in that vocal.

4. Lack of Panning
It’s important to give your mix some dimensionality by balancing different elements within a nice, wide, stereo field. All too often, people tend to pan everything at or near the center, creating a cluttered-sounding mix that lacks definition. While certain elements should typically be centered (kick, snare, vocal and bass come to mind), panning is a great way to achieve separation between guitar parts, background vocals and other parts of the mix. It’s always good to pan some elements of the mix just a bit off to one side. If you have a blend of guitars, horns, backing vocals, etc., keeping the middle less cluttered allows your ear to hear more distinctly all of that cool production you’ve worked on. You’ll also need less EQ and effects to pick these things out in the mix.
5. Phase Problems
With most DAWs offering unlimited tracks, the temptation to record everything in stereo is strong, and elements like a nicely-recorded stereo acoustic guitar can add depth and character to a track. But be careful to check your mixes in mono to avoid phase cancellation from poorly-placed mics. Only by soloing the stereo tracks will you be able to hear whether certain frequencies “disappear” when the two channels are summed to mono.

It’s not just stereo-miked instruments that can fall victim to phase cancellation. According to Doell, “Often I’ll get a track with ‘hyper-wide’ elements in the mix that achieve that ‘outside the speakers’ effect by making one side out of phase. Just try hitting the mono button and watch that cool keyboard, string pad, background vocal stack, whatever, totally disappear. Even if you never anticipate having any need for mono (AM radio anyone?), when you do this, your balances aren’t what you think!”

This same principle also applies to reverbs. It’s all too common to have that lush hall you placed on the vocal just vanish in mono.

6. Poor Vocal Placement
It’s hard to be objective on placing vocals in a mix, particularly if it’s your song. After all, you know the lyrics, so it’s easy to forget that other people don’t. And in most cases, a track can sound equally “right” whether the vocal is sitting a bit in front or a bit behind the track. Many pros will do two or three alternate mixes of a track, one with the lead vocal a bit up, one with it a bit down, and one in the middle. It’s a luxury of choice that most mastering engineers are happy to have.

7. Misaligned Tracks
This one is a no-brainer. When you send stems (separated groups of tracks, like drums and bass, guitars, backing vocals) to mastering, make sure they all start at the same place. If the lead vocal doesn’t come in until 0:30, that stem should have 30 seconds of silence at the top!

As you might imagine, there are countless other stumbling blocks that can trip up your mix and make life challenging for your mastering engineer – certainly far more than we can list here. As always, the bottom line is to use your ears, listen carefully, and learn the rules before you break them. If all else fails, keep the potential mistakes above in mind, and you’ll be on your way to better results.

— Daniel Keller & Pete Doell

Happy 17th birthday to us!

We have made it to our 17th year and its all because of you. Its time to celebrate and eat some cake! Happy birthday to BonaFideStudio!

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Legendary and emerging artists have passed through our doors in the past 17 years.
And we are proud of and grateful for every single one of you.

On 1st of  May 1999 we officially opened our door to the public and launched ourselves as BonaFideStudio. It’s been an exciting 17 years, we’re proud of the work that we do, but mainly it’s because we want to share our passion for creating music and let you know about the people we’ve met who feel the same way. Since its initial start the studio has evolved significantly, moving with time and the advancement of technology. We promise to never stop evolving.

We are thankful that we have been around for so long even though the industry has taken a dive at times. Through it all we have been able to find creative innovative ways to keep the studio relevant and produce quality music on a consistent basis.

This is the the start of another exciting chapter for us, hope to have you on our side.

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Remaining bonafide…At all times…02088839641

Composer looking for film crew

I just wrote and recorded a fantastic music score, it’s really ambitious, and all who were involved are quite sure this thing is going to make it into festivals. We’re not really sure which ones, but judging by how impeccable it turned out, and ’cause I know “some guy”, we’re thinking Cannes! Here’s the thing- We haven’t shot the movie yet, so we are looking for a great crew to help us finish it up!

First off we need a writer that can ensure the script has enough emotional content to do the flawlessly arranged/performed/recorded score some justice.

Next we just need a good director of photography, preferably one with his own crew/lighting equipment/camera that shoots HD video to shoot the thing.

Recording Studio in Muswell Hill
We definitely need a director to bring the script to life, if you’ve directed movies before, please send me a link on youtube, as that’s probably the release format we will use for this project.

Oh yeah, we need some actors that are smart enough to read a script and then speak the words written down out loud while the camera is rolling. (But you can’t have the script on hand, you have to be able to remember each scene. Sucks, I know.)

The thing is, it costs a good amount of money to write and record a halfways decent score. Microphones are freakin’ expensive… We wanted to just use those old school digital ones that came with PCs in the 90’s, you know, the ones you could use with Microsoft Sound Recorder software, but turns out, they sounded like crap! Speaking of recording software, we use Logic Audio, it costs several hundred pounds for the most stripped down version, and because we wanted to be able to record more than two tracks at a time, we spent some money on equipment that allowed us to actually record several instrumentalists at once. Actually, the instrumentalists cost money too. For some reason, they charged money for their time- something having to do with them going to music school, and having student loans to pay off.

Unfortunately, even once we had a few talented musicians, we tried to record in my bedroom, and guess what, it sounded kind of crummy. So we had to find an adequate studio space to record in. That cost some money too. Did you know that once the music is written and recorded, it takes some time to “mix” it? You may not know this, but people actually get paid to make sure all the different parts of a song work together. We had to pay for someone with their own special equipment to do that too, ugh.

Basically what I’m saying is we didn’t budget this thing right, so we won’t be able to pay anyone to work on this film, but we know that it’s going to be so great, you should feel honored enough just to be a part of it, and work for free. We know that cameras, lights, and people’s time cost money, but we simply can’t pay anyone anything, at all. As I said though, you will get credit on a film that is surely going to make a big splash at various festivals. That should be enough, right?

If interested please respond to this ad and maybe we can work something out, I can’t wait to see the finished product! I know in spite of none of the visual artists getting paid anything to work on it, it will be a great film!

Location: Muswell Hill, London, UK (but can be anywhere else in the world…)
it’s NOT ok to contact this with services or other commercial interests
Compensation: NO PAY

P.S. We need a sound designer too, but no one pays attention to that **** LOL so I’ll get my little sister to do it.

Recording Studio Gospel

10 Commandments
(more to come….)

Many artists don’t really know what to expect when they first utter the phrase, “Let’s record an album.” It involves a lot more than playing ten songs a few times each and going home with a shiny new CD.
So read below…
Whether you’re venturing into the studio for the first time or fifth time hopefully you’ll be able to take something from this.

recordingstudioengineer1) Make sure your songs are really ready
Do you know your song part inside and out?
Practice the song you are recording until you are sick and tired of it….
And then practice it a whole lot more.
Stay focused on it to make it the tightest it can be. Practice your parts individually, turn your amps down and make sure you can play your part cleanly, and precisely. Practice with a Metronome or click track.
Some drummers, who do a lot of flashy fills, yet can’t play the beat solidly and to a click track will never provide a solid foundation for the rest of the tracks.
Our rehearsal rooms cost from only £5 per hour with back line. Much cheaper than your recording.

2) Be realistic with your budget expectations.
Is your Budget tight?
Time Equals Money. Money Equals Quality.
What are these tracks actually for? Do you want to release them? Are they purely to demo your ‘new sound’ (in which case you might only need to do live recordings and therefore save yourself some cash)?
You should now know how many songs you’re wanting to record and for what purpose.
One or two well recorded tracks are way stronger than ten sloppy ones.
Recording an album with broadcasting quality will cost much more than a demo.
3) Song first not your solo
Make sure your part actually contributes to the song, and doesn’t just take up space. So many times, bands get in the studio and really have not written their individual parts for the song, they’ve just been writing their parts for themselves. It should be all about the song.

4) Love thy sound engineer
One of studio’s pet hates is when people disregard the advice and opinions of those who know better about a certain subject then them. If a sound engineer tells you that a certain aspect of your song isn’t right, then he/she is probably worth listening to. Let us remember that this is our job and before you walked, through those studio doors there were hundreds, if not thousands like you previously.
We understand your music is precious to you, but your music needs impartial sound engineer’ guiding hands to cook it into a beautiful piece of three and a half minutes audible delight.
There are three main processes in recording your works and be aware that not always the same person will provide all three services: Tracking, Mixing and Mastering.
Be sure to have a conversation with us if you would like us do work on your postproduction.

5) Love thy band members
Squash any personal drama before you get to the studio. Time you are spending arguing at the studio is time that you are not being creative, it also tends to ruin the vibe. If you haven’t agreed on what the plan is, the arrangement of the song… the studio is not the place to do that. Unless you booked our writing room.
Don’t bring anyone in the studio that’s not involved with the song. Extra friends, girlfriends…
They distract us, they distract your band members and they distract you!

6) Be radio friendly
Pretty straight forward but an alarming amount of artists always forget this as they’re usually extremely giddy by the fact the recording process is done and they can’t wait to get a copy to their mum.
Is your song 5 minutes long? Then get yourself a nice little 3 and a half minute radio edit. Your song has to be radio friendly!
Radio’s worry about allocating too much airtime to one artist may drop your song from their playlist.
Get instrumentals of everything you do as it helps people like us get your much on TV/adverts/games.

7) Make sure your work ethic is up to scratch
Get plenty of rest before your appointment and don’t come in hangover, drunk or high.
Be prepared to play your parts over and over and to sing your songs many times. Don’t get impatient. Work hard, take your time and you’ll be a million times more pleased with the end result.

8. Without your instruments…. there is no track!
Make sure you have your instruments serviced by a professional. Get new strings put on and have your instrument’s intonation fixed, fix any buzzes or loose jacks, dirty pots…
Tune your drum kit, take care of your vocal cords…

9. Preproduction is the key
If your budget does not allow you to have professional preproduction – DIY!
Record your song at practice on a cheap stereo without vocals and with lead vocals. Everyone should listen to these to work out vocal parts, harmonies…
Realize that the reward is equal to the amount of work you put into it, in your own time, before and during the studio session. If you’re planning on having extra studio musicians on your recording, be sure you take the time to at least have a chord chart with lyrics written out. This will save you time and money in the studio.
Analyze some of your favorite recordings in the genre you belong, and make sure your songs are really that prepared. Pay close attention to the way the bands create space, anticipation, energy and dynamics. They do this through writing their parts according to what the song needs, not necessarily what they’d like to be playing, but a part that really makes the song evolve. Just because you’re in the band, doesn’t mean you have to be playing 100% of the time.
If at all possible, send the engineer and producer a rough recording of your song well in advance to your booked studio date. A rehearsal room recording is fine.

10) Let us like you
We are pros and we will do our job no matter what. If you are a prick its harder for us to be creative.
So don’t be a prick.
Simples.

Stem Mastering

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Stems came from the movies where you have elements mixed down into three stems, music, narration or voice and sound effects and it gave the final mixer control over the three or more elements of the film as they were doing the final mix. With stem mastering, the stems may include the instrumental tracks and the vocals for example. The sum of the stems at unity gain exactly equals the mix and each stem should contain the effects that were used. That way the mastering engineer will know exactly what your intended mix was originally, but would still have separated parts.

The benefit to stem mastering is flexibility. Ever had a mix mastered and subsequently squashed to the point where the drums are almost inaudible? THAT would be a case where the mix could maintain its integrity while the mastering engineer worked from stems.

If you are in a hurry with the mastering session, stems are a bad idea. Also, stem mastering will almost always cost more money because it takes more time. Another drawback is that we can risk losing perspective on mastering. A mastering session may not the best time to start making mix decisions. Also, if the stems are not done correctly, they wont glue as much and sound different compared to the mix.

Personally, We prefer to start with the stereo mix. Remix is usually possible and preferable to the mixer. If this is not possible, than stem mixes are recommended.

PostProduction. In-house or Online.
020 8883 9641 & 020 8444 5054

Mixing and Mastering